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Series in Dungeons

Books in Dungeons

Bastion of Faith

Bastion of Faith

Presented in a format like its predecessors, Den of Thieves and College of Wizardry, this accessory presents an entire temple of priests that a DM can drop into any campaign with a minimum of effort. Included in this product are new priest spells and magical items, suggestions for running a campaign around the temple, and several short adventures.

Bastion of Faith

Bastion of Faith

Presented in a format like its predecessors, Den of Thieves and College of Wizardry, this accessory presents an entire temple of priests that a DM can drop into any campaign with a minimum of effort. Included in this product are new priest spells and magical items, suggestions for running a campaign around the temple, and several short adventures.

Death of the Dragon(With: Ed Greenwood)

Death of the Dragon(With: Ed Greenwood)

Azoun IV, in the twilight of his years, is still a shining hero to most of his subjects, and to all but the eldest, the only king they've ever known. He's led them capably out of dark doom before. Yet Cormyr has never faced so many mighty and mysterious foes at once. Demonic ghazneths, ancient curses, weird trees of foul magic, goblins and their kin on the rise in the northern wilderlands, a blight upon the land, rebellious mutterings, dying war wizards...and a dragon the likes of which no living eyes on Faerun have ever seen. The Purple Throne doesn't seem so unassailable now. It could well shatter under the weight of a gigantic dragon--or the secrets and follies of the last of the Obarskyrs.

Dungeon Master's Guide(With: David Cook)

Dungeon Master's Guide(With: David Cook)

Expands on the rules of play for the role-playing game, explaining the role of the Dungeon Master and reconciling previously discovered inaccuracies, inconsistencies, and other problems

Dungeons of Despair

Dungeons of Despair

Herein are featured six adventures originally presented in Dungeon Adventures magazine: Caermor by Nigel D. Findley: True evil walks among the villagers of Caermor. You must uncover the danger in time to save the village from destruction. The Moor-Tomb Map by Jon Bailey: A mysterious maps lead you into the perilous Willowmoors and, with any luck, the lost tomb of Dalavan Meir. The Cauldron of Plenty by Willie Walsh: The king wants it. The giant has it. Do you have the gall or the guile to take it? King Oleg's Dilemma by Lee Sheppard: An alliance with the dwarves would solve many of King Oleg's problems, but reaching the dwarves is easier said than done. Encounter in the Wildwood by Willie Walsh: A trek through the wood pits heroes against a truly monstrous band of brigands. Masqueraider by Randy Maxwell: Journey to a haunted valley to find the elusive marauder that threatens the town of Tyrluk. Dungeons of Despair is a collection of low-level adventures for the Advanced DandD 5e game. Each adventure stands alone, but any of them can be inserted easily into an ongoing ADandD campaign. They can also be played as follow-up adventures to those presented in Road to Danger, the first anthology of adventures taken from the pages of Dungeon Adventures.

Dungeons of Despair

Dungeons of Despair

Herein are featured six adventures originally presented in Dungeon Adventures magazine: Caermor by Nigel D. Findley: True evil walks among the villagers of Caermor. You must uncover the danger in time to save the village from destruction. The Moor-Tomb Map by Jon Bailey: A mysterious maps lead you into the perilous Willowmoors and, with any luck, the lost tomb of Dalavan Meir. The Cauldron of Plenty by Willie Walsh: The king wants it. The giant has it. Do you have the gall or the guile to take it? King Oleg's Dilemma by Lee Sheppard: An alliance with the dwarves would solve many of King Oleg's problems, but reaching the dwarves is easier said than done. Encounter in the Wildwood by Willie Walsh: A trek through the wood pits heroes against a truly monstrous band of brigands. Masqueraider by Randy Maxwell: Journey to a haunted valley to find the elusive marauder that threatens the town of Tyrluk. Dungeons of Despair is a collection of low-level adventures for the Advanced DandD 5e game. Each adventure stands alone, but any of them can be inserted easily into an ongoing ADandD campaign. They can also be played as follow-up adventures to those presented in Road to Danger, the first anthology of adventures taken from the pages of Dungeon Adventures.

Eberron Campaign Setting

Eberron Campaign Setting

An entirely new campaign setting for the Dungeons & Dragons ® roleplaying game. During the spring and summer of 2002, Wizards of the Coast, Inc., put out a request to the gaming community for proposals for a new D&D game setting. 11,000 proposals and two years of development later, the Eberron Campaign Setting is the result of that search. This brand-new setting for the Dungeons & Dragons roleplaying game is an avenue for any D&D fan to experience swashbuckling adventure and explore mysterious new territories. Designed to introduce a new, fresh world with unlimited possibilities for exploration, the Eberron Campaign Setting includes everything needed to develop characters and run campaigns in this exciting new arena. It includes new character races, monsters, prestige classes, feats, organizations, and equipment unique to the world, and it introduces a new base class to the D&D game. It contains substantial information on new elements of magic, including spells, domains, items, artifacts, and more. Also included are historical and cultural details of the world, along with extensive illustrations and a wealth of maps that put the setting into vivid context. This title will also include both adventure hooks and a full adventure so that players and Dungeon Masters can immediately begin enjoying everything this rich new setting has to offer.

Elfshadow

Elfshadow

Silent death stalks the Harpers of Faerûn. One by one, members of the semi-secret society for good in the Realms are falling to a murderer's blade. Now a Harper agent and a beautiful half-elf assassin must solve the mystery. If they fail, they will be the next victims. But things in the Realms are rarely that simple.

Faces of Deception

Faces of Deception

Atreus of Erlkazar Hidden from his powerful family's enemies behind the hideous mask of his own face. Sent by the goddess of beauty on an impossible mission. Driven to find a way past his own flesh, into a soul torn between destiny and love. Deep in the ancient valleys of the enigmatic Utter East, Atreus will finally look into the . . . Faces of Deception.

Faces of Deception

Faces of Deception

Atreus of Erlkazar Hidden from his powerful family's enemies behind the hideous mask of his own face. Sent by the goddess of beauty on an impossible mission. Driven to find a way past his own flesh, into a soul torn between destiny and love. Deep in the ancient valleys of the enigmatic Utter East, Atreus will finally look into the . . . Faces of Deception.

Faces of Deception

Faces of Deception

Atreus of Erlkazar Hidden from his powerful family's enemies behind the hideous mask of his own face. Sent by the goddess of beauty on an impossible mission. Driven to find a way past his own flesh, into a soul torn between destiny and love. Deep in the ancient valleys of the enigmatic Utter East, Atreus will finally look into the . . . Faces of Deception.

In Sylvan Shadows

In Sylvan Shadows

Enter the Forest of Shadows... In Sylvan Shadows follows Cadderly the scholar-priest, as he leaves his home to combat the evil unleashed by the Chaos Curse. To counter Castle Trinity's plans for conquest, the cleric and his friends enter the beautiful forest of Shilmista. But among the trees and glades of the forest, Cadderly must battle a monstrous evil.