A fun family vacation turns into an apocalyptic nightmare in Free Falling when a couple and their young son find themselves trapped in the Irish countryside during an international crisis. With all contact outside the country gone, all electricity and all non horse-powered vehicles useless and desperate bands of outlaws roaming the Emerald Isle, the time has come for one soft American family to reach deep within for the reserve of brains and courage to survive.
The adventure continues in Going Gone, the 2nd book in the apocalyptic series, The Irish End Games. Tragedy strikes the three Americans when Sarah Woodson is brutally taken from her home in Ireland—across the Irish Sea to the pastoral beauty of England’s Cotswold’s—and the horrors of a post-apocalyptic sex slave trade.Determined to escape her captors—including a monster who’s vowed never to let her leave England alive—and to survive the impossible journey of a thousand miles through the harsh Welsh wilderness, Sarah uses every resource she has to find her way home again. Going Gone is an adventure tale of heart-stopping proportion showing the resiliency of the human spirit and the unfathomable depths of a mother’s love.
What happens when the one thing you've been praying for becomes the one thing that will destroy you and everything you love? When an American family is stranded in Ireland during a vacation when a nuclear bomb detonates over the Irish Sea they soon learn to do whatever they have to in order to survive. Book Three in the Irish End Game series bombards the family with a challenge they never in their wildest, most horrified dreams, could have imagined--turns out that rescue might just be the thing that saves them at the risk of everything they hold dear.
The one thing Mike and Sarah know after three years of life in a post-apocalyptic world is that nothing ever stays the same. Just when life had begun to settle down—and all their immediate needs met—a threat comes at the little compound from a totally unexpected source.Not England, nor the US, not rampaging gypsies or even the Middle East. This time it’s the land itself—the very bushes and trees of Ireland that they’ll have to protect themselves from.Could the bomb have opened an ancient portal long kept shut? Could there really be fairies and mystical beings running through the woods? Or is the evil that's creeping out of that portal something very, very human?
The tides are definitely rising in the 5th installment of the Irish End Game Series. Rising Tides is the story of two desperate journeys to find lost loved ones culminating in a shocking discovery—one with the power to destroy all of Europe. Mike and Sarah, searching for both John and Gavin in every bungalow and hillock in Ireland in the midst of a mysterious world plague, instead find the stuff of every parent’s nightmares.
Some people were born to take advantage of a bad situation. In the sixth installment of The Irish End Games, Sinead Branigan has found a way to create happiness for a nation of childless couples--by stealing and selling the babies of post-apocalyptic Ireland.When Mike and Sarah return from their search for John and Gavin, they find their home and compound deserted, their friends and family inexplicably gone without any apparent struggle. Will they be able to piece together the mystery in time to find their people? Or will they be forced to accept a new kind of life--one tragically changed for generations to come?
After a second EMP destroys the fragile progress of post-apocalyptic Ireland and brings the UK and Europe crashing to their knees as well, Mike and Sarah know they need to get their people somewhere safe. And soon.Along the way they discover something that has been carved into them since the first nuclear bomb exploded over the Irish Sea--when push comes to shove, you'll never believe what you're capable of...until it happens to you.Absolutely never never...
Mike Donovan sees himself as a reasonable man. It’s true he’s had to do some hard things in the five years since an EMP turned the lights out all over Ireland and the UK, but he’s always managed to keep his humanity. Until now. Until the day a singular threat comes crawling up to the drawbridge of Henredon Castle…a threat that attacks every moral or decent instinct Donovan ever had. How far will he go now to protect the people inside? Will he sacrifice the weak for the good of the whole? Will he turn his back on the love of his life? And can he do it in time to save any of them?
“These days the nightmares don’t end with waking…they just get more real.” Sometimes it was hard for Sarah to believe that the horror of life in post-apocalyptic Ireland could always get worse. With Mike gone—mysteriously vanished from their camp—her only option is to go on the road to try to find him. The road—filled with bandits, opportunists, ex-army and one particular hunter who knows only too well what Sarah is looking for and is determined she won’t find it.In Dead On Sarah pulls deep for every ounce of strength she has left to leave both her children behind while she searches for the man she loves.The man she knows didn’t leave her voluntarily.Along the way she’ll finds answers to questions she never dreamed existed. Unthinkable questions that force her to make a dreaded, final decision once and for all.For better or worse.
Everyone knows that when the gods want to punish you, they answer your prayersIn Book 10 of the Irish End Games Sarah faces the world her children will inherit but one no mother should ever live to see. As life in post-apocalyptic Ireland teeters on the brink of the abyss, she’s forced to rise up to do what needs doing—alone and against all odds.“Is it really over? Is this really the end?”In spite of Mike’s resistance and David’s deadly ultimatum, Sarah will need to do the unthinkable one last time.Once and for all.
Just when you think you have nothing left to lose…In the exciting conclusion of White Out, Book 11 of the Irish End Games brings Mike and Sarah to a place they never thought they’d see. Stranded on a remote island in the Atlantic Ocean with no food, no electricity, and a once-in-a-hundred-year blizzard bearing down on them they not only find out just how alone they are in the world—but how treachery from those nearest and dearest is the most crushing loss of all.Pitting their strengths together—former foes and long-lost loved ones—they must once more come together to do the impossible if any of them are to see another sunrise.
Some decisions can be the death of you. After ten years of a brutal apocalypse, Sarah Donovan doesn’t want much. Just a place where she can live where people aren’t trying to kill her.A place where she can raise her daughter and live without fear.Unfortunately, it's all a little more than any sane person should hope for.In the thrilling climax to the Irish End Game series, Mike and Sarah launch into the unforgiving North Atlantic in a retrofitted tramp steamer with five pregnant women, eleven children and fifteen desperate people in the determined hope of finding that place.Will they find their haven? If they do what will they have to sacrifice to get there?END GAME is a riveting thrill-ride of action, revenge, and heart-stopping bravery in the final chapter of one American woman’s life-defining battle with the unthinkable.