If Harry Potter lived in Middle Earth and had to loot dungeons to pay his school fees When Jack Vance's grandfather is murdered, his dying words are to get Jack to promise to attend Darkthorn Academy. Jack doesn't like it, but he'll do what is necessary to honor the man who raised him.Surviving Darkthorn Academy won't be easy. Jack will have to make alliances, learn to harness magic and face dangerous enemies, both alive and dead. If he's lucky he might just make it to second year.A coming of age, sword and sorcery fantasy adventure with gamelit aspects, including a slightly overpowered MC, a dragon companion, and a team of adventurers. Inspired by games like Skyrim and Diablo 2 and Fallout.
The Menacing Misfits are back! After successfully finishing his first year at Darkthorn Academy, Jack returns to Sunder with his new friend, Stannerios. Together, Jack and Stann intend to enjoy their summer preparing for their second year. But even in Sunder they aren’t safe, as they deal with street thugs and assassins. When Jack and Stann finally return to Darkthorn Academy and reunite with the rest of the team, they learn that things have changed. A new headmaster has been appointed and the rules for questers have changed drastically. Can they survive a second year at the Academy or will they find a new path to success? Books two includes more gamelit aspects, including crafting, cultivation, a new bio-tech interface, and a few new mentors.
Jack is back. Jack and the rest of the Misfits have just finished rescuing the professors at Darkthorn Academy, and prevented the dragons from being used to start a war. However, Quarnon, the group led by the Dixons, seems to have full control of the Westdrift Empire, which makes Jack and the rest of the Misfits enemy number one. Needing a place to hide and wanting to rebuild Darkthorn Academy into the school it was meant to be, Jack and the Misfits travel to the remote gnomish regions of the Ancient Lands to the Valley of Eagles and the village of Kusharna. If they can survive it the dangerous beasts, undead monsters and a unique dungeon, they'll be able to grow into something truly special. But even the air in Kusharna is deadly and everyone will have to learn more of Willmarth's mana techniques to grow stronger. And even if they do thrive in their new home, the Empire has a few new tricks up their sleeve as well!
The hero becomes the hunted! After foiling the Quarnon's plans and killing his arch enemy, Jack is now being hunted. To keep his friends safe, Jack heads to the mysterious Isle of Maga. A place filled with poisonous mana, deadly beasts and an army of undead minotaurs. With his companion dragon Willmarth at his side, Jack will have to discover the Isle's secrets if he is going to survive the waves of Ogron warriors coming to hunt him. While Jack focuses on survival, the rest of the Misfits are continue to help grow Darkthorn Academy into a powerful school of mages. But unrest in the Orc lands force Stann to face his past, and the rest of the team struggles to find ways to help Jack. Together the Misfits will learn more about magic and how to grow as cultivators, if they can survive...
When forced into a corner, there is only one thing to do... Rebel! The Misfits have been rebuilding Darkthorn Academy in their new home deep in the Ancient Lands, but as much as they want to live in peace, the Quarnon want to destroy them. As the Quarnon creates chaos across the world, Jack and the Misfits decide to fight back. Can this group of misfits defeat the power hungry Dixon family and their cronies? Or will the Empire finally find a way to kill Jack and the rest of the Misfits? Darkthorn Academy is an exciting mixture of Epic Fantasy and Gamelit for ages 13+.
There are no places we won't go to find our friend! Jack and the rest of the Misfits have defeated the Quarnon, but in the epic final battle Stann goes missing. When an ancient portal is discover, Stann's pet bear senses that he is on the other side of the portal. Entering this new land Jack and his team discover lost truths about the Ancient Lands, face a harsh environment, more dangerous beasts and a hidden empire built on stolen slaves. Meanwhile Stann faces life as a slave, forced into labor and into cage fighting to survive. Can Jack and the Misfits find Stann before he can be defeated? A coming of age, sword and sorcery fantasy adventure with gamelit aspects, including a slightly overpowered MC, a dragon companion, and a team of adventurers. Inspired by games like Skyrim and Diablo 2 and Fallout.
Freedom or death! Knowing that they hadn't saved all the slaves when they'd rescued Stann, Jack and the Misfits are heading back to the strange new continent to finish the job. But facing a society of power hungry mages isn't a simple task. The team will have to continue to grow stronger and discover more of the secrets of mana while relying on their teammates to conquer this new challenge, all the while collecting data and power to make Darkthorn Academy the most powerful academy in the world. This is a coming-of-age, sword and sorcery fantasy adventure with gamelit aspects, including a slightly overpowered MC, a dragon companion, and a team of adventurers. Inspired by games like Skyrim and Diablo 2 and Fallout.
Home is where the heart is. Jack has soul damage, and the only one that can help him is Willmarth's darga? Which, according to Elon, is some sort of dragon soul mate. The Misfits have saved Darkthorn Academy, brought it to new heights, but there is more to life than money and adventure. While the team will do whatever it takes to help Jack with his soul, they also are starting to think about life beyond the academy. Yet, even as they dream about their future lives powerful enemies plot to bring them down. Nothing new for the Misfits. A coming of age, sword and sorcery fantasy adventure with gamelit aspects, including a slightly overpowered MC, a dragon companion, and a team of adventurers. Inspired by games like Skyrim and Diablo 2 and Fallout.