When Disney comes looking for five teenagers to serve as actors for a new technology-Daylight Hologram Images, or DHIs-there is more to it than meets the eye. Strange things have been happening inside the Florida park: parts from one ride are found mysteriously moved to another; in the Fantasmic! show, the dragon unexplainably triumphs over Mickey; little blips in story lines and "offstage" antics by characters trouble managers. Finn Whitman, a middle-schooler, goes to sleep one night and has the dream of a lifetime: he "wakes up" inside Disney World as his DHI character, a glowing hologram. He meets an old man there, Wayne, who claims to be one of the original Imagineers and explains to Finn that he "and your friends" have a mission to save the park from forces that humans can neither see nor hear. Not believing his dream, but not totally discounting it, Finn, back in real life, sets out to find the four other kids who were chosen to be DHIs and in doing so he learns an eerie fact: he is not alone in this "dream." The others have had similar experiences. What if this is for real?
It's supposed to be a happy day at the Magic Kingdomthe return of the teenaged holographic hosts. But things go very wrong when a sudden lightning storm disrupts the celebration, and Amanda's mysterious sister, Jez, disappears. The only clue is the sighting of a wild monkey in the Magic Kingdom during the storm. The mystery deepens as Finn is contacted by Wayne, an old man he hasn't heard from in months. Wayne tells Finn that there's trouble at the Animal Kingdom: the evil Overtakers have gained control of one of the computer servers that will be used to operate Daylight Holographic Imaging there. That means that if any of the holographic hosts fall asleep, they will go into comaspermanently. Filled with action and brimming with the same meticulous detail as The Kingdom Keepers: Disney After Dark , this second book in the series The Rise of Chernabog is the result of hands-on research behind the scenes at Disney’s Animal Kingdom Park. Young and older readers alike will get a glimpse into a second Disney kingdom. The wild rides have only just begun; and the clock is ticking. How long can the teens keep themselves awake in their quest to find their friendand what happens if they fail?
From award winning author, Ridley Pearson comes the 3rd installment in the New York Times Best-Selling series, Kingdom Keepers. With the adventures set forth in the first books now behind them, Kingdom Keepers 3: Disney In Shadow follows the five teens, Finn, Philby, Willa, Charlene, and Maybeck as they search to find Wayne, their mentor and head Imagineer who has mysteriously gone missing. Concerned Wayne has been abducted by the Overtakers―Disney villains, who along with other Disney characters, take over the parks when the turnstiles stop spinning, and want desperately to steer the parks to a far darker place―the five kids pick up a major clue from a close friend, Jess, whose dreams (nightmares, really) often accurately predict the future. The very few clues from Jess’s dream lead the kids into Disney’s Hollywood Studios and Epcot--through imaginary worlds that become real, by imaginary kids who are real. Each clue seems tied to the last, and with the stakes growing ever higher, what starts out as a puzzle ends up as a fight for their lives. Through a transparent paper box, a quest for a sword, rides on Soarin' and Maelstrom, life-and-death encounters with giant snakes, and a devious Maleficent, the Kingdom Keepers not only begin to decipher deeper meanings to the clues, but discover new truths about themselves and their ever-growing friendships. Read the entire Kingdom Keepers series! Kingdom Keepers: Disney After Dark (book 1) Kingdom Keepers: Disney at Dawn (book 2) Kingdom Keepers: Disney in Shadow (book 3) Kingdom Keepers: Power Play (book 4) Kingdom Keepers: Shell Game (book 5) Kingdom Keepers: Dark Passage (book 6) Kingdom Keepers: The Insider (book 7
For the five teens who modeled as Disney Hologram Imaging hosts, life is beginning to settle down when an intriguing video arrives to Philby's computer at school. It's a call for action: the Overtakers, a group of Disney villains, seem to be plotting to attempt a rescue of two of their leaders, both of whom the Disney Imagineers have hidden away somewhere following a violent encounter in Epcot. A staged attack by new Overtakers at Downtown Disney, startles the group. One of their own, Charlene, is acting strange of late. Has she tired of her role as a Kingdom Keeper or is there something more sinister at play? When caught sneaking into Epcot as her DHI, acting strictly against the group's rules, Finn and Philby take action. Has the "impossible" occurred? Have the Overtakers created their own holograms? Have they found a way to "jump" from the Virtual Maintenance Network onto the Internet, and if so, what does that mean for the safety of the parks, and the spread and reach of the Overtakers? Are they recruiting an army from outside the parks? A dark cloud in the Kingdom Keeper era is unfolding, and with dissension in their own ranks, it's unclear if there's any chance of escape. Read the entire Kingdom Keepers series! Kingdom Keepers: Disney After Dark (book 1) Kingdom Keepers: Disney at Dawn (book 2) Kingdom Keepers: Disney in Shadow (book3) Kingdom Keepers: Power Play (book 4) Kingdom Keepers: Shell Game (book 5) Kingdom Keepers: Dark Passage (book 6) Kingdom Keepers: The Insider (book 7)
As the five Kingdom Keepers enter high school, everything is about to change. The Maintenance Base that controls all four parks in Disney World is under attack by the Overtakers, a group determined to change Disneyforever. Relationships between the Keepers are no longer as simple as they once were. In fact, nothing is as simple as it once was. An after-hours visit to Typhoon Lagoon is a game changer. The Keepers lose one of their most valuable supporters. But there's work to do . . . The Disney Dream leaves Port Canaveral on an historic cruise to Los Angeles with a special treat in store for guests: the Disney Host Interactive guides are on board. Finn, Maybeck, Charlene, Willa, and Philby join guests as the DHI experience moves to one of the most advanced cruise ships in the world. But all is not right below decks. Strange things are happening. Only the Kingdom Keepers know the truth behind their invitation to be in attendance: nearly every Disney villain is aboard the ship, including Maleficent. The Overtakers have infiltrated the cast and crew. And no oneknows what they have planned. The Dream sets sail filled with enthusiastic guests and crew. But not for long. Maleficent takes over a video screen and warns the guests of trouble to come. With the ship arriving to the beaches of Castaway Cay--its first of many exotic ports of call--the Kingdom Keepers are under attack; back home the Base is threatened and about to fall. The Overtakers have expanded in ways never foreseen, and it's clear they intend to use this element of surprise to accomplish what has eluded them so far: victory. But not if Finn Whitman and friends have anything to say about it.
The five Kingdom Keepers and their core friends have uncovered a startling truth: Maleficent and the Overtakers (Disney villains) are plotting a catastrophic event that could have repercussions far beyond the world of Disney. Aboard the Disney Cruise Line’s inaugural passage through the new Panama Canal, the Keepers and their holograms uncover a puzzle hidden within the pages of a stolen journal. The point of that puzzle will reveal itself in the caves of Aruba, the zip lines of Costa Rica, and the jungles of Mexico. A destructive force, dormant for decades, is about to be unleashed. The five Kingdom Keepers are to be its first victims.
The Kingdom Keepers’ senior year in high school is almost over. For more than three years, things have been quiet. Their battles are long behind them, they agree, the threat to the Disney realm silenced–albeit at great cost. But inside the catacombs of the Aztec temple where Finn Whitman faced down his nemesis, the monstrous Chernabog, a new threat brews. Deception and betrayal rock the Kingdom Keepers as the merciless group of Disney villains known as the Overtakers stage an unexpected comeback. But a discovery by the Keepers provides them with one hope of victory―a lost icon. It was believed to be gone forever. The Keepers have one last chance to preserve the heart of the Kingdom―Disneyland―from a terrifying destruction decades in the making.
Fans of award-winning author, Ridley Pearson, and the best-selling Kingdom Keepers series will devour this captivating stand-alone adventure told from the point of view of the Fairlies. When Amanda travels east to Orlando on a hunch, she’s met with the worst news possible. Kingdom Keeper Finn Whitman is missing. Calling on her own gift (she’s telekinetic), her sister Jess’s ability to dream the future, and their fellow Fairlie Mattie Weaver’s unexplained ability to read minds through physical contact, the three gifted girls must navigate treachery, deception, and the stubborn, unwilling parents of the missing Keepers if they’re to save their friends. As a special bonus, an excerpt of Disney Lands , the first book in the new Kingdom Keepers series, The Return, is included.