One year after her adventure in "Gulliverzone", Metaphor is still as excited by the Web as anyone else her age, but even she isn't ready for the chaos and excitement that comes when the whole system crashes. No one knows what caused it; few know how to solve it; but all know it's a nightmare.
Dave and Louise are arch rivals in Crisis Crater, the new combat game on the Web but when they fall foul of the shadowy conspirators and paranoid webcops who are all drawn to the Cydonia conspiracy on the Web, they soon find that the only way to survive is to trust someone else and join forces. Arrested by the Webcops, threatened by Scots Nationalists and American Militiamen, things apparently couldn't get worse. But they can. Why are some of the phases in the web acting so strangely? What has got into them? The answer is out of this world. And by comparison any of the mysteries in Cydonia are just kids stuff..
Paralysed after a diving accident, Max uses link-ups designed to let people experience the infinite worlds of the Web to experience Realworld instead. However, there are others using people like Max to get into Realworld, others who have travelled a very long way to get there.
The Web is the internet of the future; a vast network of virtual reality sites that have become the playground for the children of the world and the stage for mankinds first contact. A contact that will be made with our children.