Six mighty heroes – the Toa – arrive on a tropical island to find a land under siege. The Great Spirit Mata Nui has been cast into an unending sleep by the evil Makuta. Now Makuta is attacking the island's Matoran villagers with vicious Rahi beasts. The Toa must combine their skills and elemental and mask powers to defeat Makuta and restore peace to the island. In the second story, The Toa return to the island named for Mata Nui to find it is being overrun by mechanical insects called Bohrok. These Bohrok have been unleashed by Makuta and are rapidly destroying trees, mountains, rivers, villages and anything else in their path. After a long, difficult battle, the Toa are able to defeat the queens of the swarms and end the Bohrok threat … for now. During the fight, the heroes are transformed into Toa Nuva, with new armor, new weapons, and new Masks of Power.
The Toa Nuva suffer a mysterious loss of their powers which threatens their very existence. It's the work of the Bohrok-Kal, a special squad of mutated Bohrok who seek to free the swarm queens and unleash the Bohrok again. With the help of the legendary Mask of Time, the Toa Nuva are able to defeat the Kal. Meanwhile, a Matoran village named Takua has stumbled upon the long-hidden Mask of Light. He and his best friend, Jaller, are sent by the village elders, the Turaga, to find the Toa to whom the mask is destined to belong. But Makuta unleashes twisted creatures called Rahkshi against the island in an effort to stop the Toa of Light from coming into being. After many defeats, the Toa Nuva unite to stop the Rahkshi with the help of Takua, who dons the Mask of Light to become Takanuva, Toa of Light. Takanuva challenges Makuta in battle, a fight which leads to the discovery of a huge underground island city – Metru Nui.
Presents the adventures of the Toa, six heroes, each of whom controls a force of nature, as they fight to protect the people of the island of Mata Nui against the evil entity Makuta and his lackeys.
An entirely new chapter in the BIONICLE universe begins, with an exciting new look brought by artist Stuart Sayger. The Island of Voya Nui has existed in peace for thousands of years, yet it holds a dark treasure with unlimited power: the Mask of Life. When the ruthless Piraka arrive on the island and enslave its matoran inhabitants, all appears lost until six Toa wash ashore and are transformed into Toa Inika. Their mission: to stop the Piraka from obtaining the great power of the Mask of Life. Should they fail, the entire world will be thrown into chaos and destruction. The epic battle of Voya Nui that ensues will decide the fate of the entire BIONICLE universe.
After the events of "The Battle of Voya Nui," the powerful Mask of Light has sunk beneath the sea where it turns up in the underwater city of Mahri Nui. The Matoran of this city must constantly plan their defense against a barrage of predators that continue to circle the city, striking again and again. After its discovery by an inventor named Defilak, the Mask of Light begins to reveal a deadly secret that becomes apparent to those who witness its effects on the user. For while its power gives the wearer great strength that could be used for good, the Mask of Light or "Ignika" as it comes to be called, brings paranoia, jealousy, and madness to anyone who wears it. The struggle for the Mask of Light continues.
Toa Mahri Matora has been forced to sacrifice himself in order to save the great spirit Mata Nui, and the remaining Toa are in discord as a result. Mata Nui remains asleep, the world in disarray, and the Toa are left stuck in a swamp, planning their next move against the Makuta and trying to discover a way to awaken the great spirit Mata Nui. The Mask of Light, meanwhile, has taken on a life of its own as its true power has not yet been discovered. The mask becomes an entity all its own, and instead of creating new guardians decides to guard itself, transforming into the powerful Toa Ignkika! Now, the Toa must team up with the Toa Ignika to awaken Mata Nui, and face dangers beyond anything they've seen before.
For the very first time, Papercutz presents all-new BIONICLE stories never before seen anywhere else, with three stories from BIONICLE scribe Greg Farshtey! " Legends of Bara Magna " tells the tale of the great war that lead to the creation of this harsh region, and the epic conflicts that have defined its existence. From shape-shifting warriors to battles in the brutal deserts of this savage land, " Legends of Bara Magna " provides BIONICLE followers not only with new storylines, but also presents characters never before seen in any BIONICLE comics. This graphic novel is a must-have for all BIONICLE fans!
The BIONICLE Glatorian series begins in this graphic novel, exploring the world of Bara Magna, previously seen in BIONICLE Graphic Novel #8 "Legends of Bara Magna". In this harsh world that contains both deserts and snowy, mountain-like terrain, Glatorian matches much like the gladiator matches of ancient Rome are used to decide conflicts between rival tribes or enemies. The world is overrun by the dangerous Skrall, who decimate everything in their path. A world with rules and enemies unlike any of the planets seen in previous BIONICLE graphic novels, "The Fall of Atero" presents a new setting with an all-new dynamic already a hit with fans.