A new collection of short stories chronicles the exploits of the Deathwing, the secretive inner circle of the Emperor's warriors, the Dark Angels, in the stark and brutal universe of Warhammer 40,000. Original.
While working to suppress a rebellion, Inquisitor Jac Draco discovers not only a bizarre entity but also a deadly secret conspiracy of ruthless inquitors who are out to seize control of every human being on the planet. Original.
Science fiction legend Ian Watson, whose A.I. became the hit movie from Steven Spielberg, charges headlong into the dark and dangerous future of the Warhammer 40,000 universe, in this first book in his Inquisition War series.
Science fiction novel set in Games Workshop's Warhammer 40,000 universe.
Devastated by the death of a close ally, renegade Inquisitor Jaq Draco prepares to surrender his very soul to the gods of Chaos, so he may discover the mythical place where time is reversed and the dead may rise again. Only by renouncing his fanatical faith in the God- Emperor can he hope to achieve his ultimate goal - and an eternity of damnation! Read it because It's the epic conclusion to the mind-bending trilogy that looks back at the Warhammer 40,000 universe as it was twenty years ago. It may not quite fit into the Imperium we know and love, but it's a great tale from a master storyteller, and well worth a look...
As the Imperium's war-fleets launch a mission into the heart of Chaos, rogue trader Maynard Rugolo searches for wealth and power on the fringe worlds of the distant realm, until he encounters the devastating powers of Chaos.
With the help of a mysterious stranger, Reinmar Weiland, an innocent young merchant, stumbles upon the deadly secrets of a sinister underworld, whose plots threaten an unsuspecting Empire, and discovers the existence of the legendary elixir, the banned Wine of Dreams. Original.
In the war-torn 41st millennium humanity stands on the shores of damnation, their only saviour is the Immortal God Emperor and the massed armies of the Imperium, in this searing anthology of Warhammer 40,000 stories torn from the pages of Inferno! magazine.
In the grim future of Warhammer 40,000 mankind is engaged in an eternal conflict with armies of Chaos. On the medieval world of Sigmatus, the hated Imperium is flexing its power with ruthless efficiency. The rebels have a plan to fight back: summon a powerful daemon from the warp and unleash it upon their enemies!
Winner of the Readers' Choice Poll. Hell has come to Hydra Cordatus. A massive force of terrifying Iron Warriors have invaded the planet and laid siege to its mighty Imperial citadel. Can the defenders hold out? And just what do these ancient traitors want with such a seemingly insignificant world? Listen to it because.... It's one of the true Black Library classics, and one of the first novels to make the bad guys the heroes...and it introduced the mighty Warsmith Honsou, who went on to plague the Ultramarines across plenty of novels. It also pits the Iron Warriors against their oldest foes, the Imperial Fists, which is always a guarantee of quality action. The story: On the nightmare battlefields of the far future, few foes spark more fear and dread than the Chaos Space Marines. Nurturing a hatred that is millennia-old, they attack without mercy, spreading terror and destruction in their wake. Now hell has come to Hydra Cordatus, for a massive force of terrifying Iron Warriors, the brutal assault masters of Chaos, have invaded the planet and lain siege to its mighty Imperial citadel. But what prize could possibly be worth so much savage bloodshed and destruction—and how long can the defenders possibly hold out? Written by Graham McNeill. Narrated by Michael Geary. Approximate running time 11 hours and 4 minutes.
In the dark universe of Warhammer 40,000, superhuman Space Marines, stubborn arbitrators, fearless pilots, secretive inquisitors and the massed ranks of the Imperial Guard stand side-by-side, each fighting their personal wars in the defence of a besieged humanity.
The eldar, an ancient and powerful alien race, enlist the aid of one very special human to help them bring peace to the galaxy and to stop the powerful forces that had nearly destroyed their own race, in the first volume in a new trilogy. Original.
Anthology of sf stories set in Games Workshop's Warhammer 40,000 universe.
Struggling to protect his beleaguered guardsmen from the ravaging tyranid hordes, Sergeant Marlin and his men are rescued from certain death by a band of savage Space Wolves, only to discover that they now have an all new problem to confront.
Collection of short stories from the pages of Inferno! Magazine, including a novella from Simon Jowlett called Xenocide.
Dedicated to serving the Imperium, the Iron Hands, the most powerful members of the Adeptus Astartes, will do anything to remove all weaknesses, even practicing bionic augmentation on their own bodies in order to achieve a physical perfection to match their iron will. Original.
A storming anthology of dark and gritty fiction from the Warhammer 40,000 universe featuring popular characters like Ciaphas Cain.
By popular demand, we've gathered up the best sf short stories ever written for the Black Library into one massive volume, and added some brand new tales! Warhammer 40,000 fans will be keen to get their hands on classic stories that have been unavailable for a while, and all readers will enjoy the range and variety on offer in this high-value volume.
A themed collection of Warhammer 40,000 short stories, which covers the fight between humans and aliens to take control of a vitally important area of space. A themed collection of Warhammer 40,000 short stories, which covers the fight between humans and aliens to take control of a vitally important area of space.
This Warhammer 40,000 background book is the essential guide to Inquisitors. It includes the famous personalities amongst the Inquisition, their allies and enemies, equipment, methods, political factions and more. Every entry is rendered in encyclopaedic style, with illustrations throughout.
The dreaded Orks, monstrous green skinned goliaths of the Warhammer 40,000 universe, take center stage in this collection of the four issue mini-series from Warhammer 40,000 novelist Dan Abnett, and multiple Eisner Award nominee, Ian Edginton! The Orks are the most warlike race in the blood-soaked galaxy of the 41st millennium - cruel, crude and brutally barbaric - their unflinching passion for violence is so unquenchable, Ork clans spend as much time warring with each other as they do their enemies! Yet, once in a generation, a leader will emerge, mighty enough to lay waste to his rivals and unite the clans, unleashing armies millions strong upon mankind! Destiny beckons, and it is from the ranks of the Blood Axe clan that the call will be answered... This collection includes Warhammer 40,000 comics previously released as special edition promotional comics; Death from Above, The Visitors and Mettle.
After being thrown off his ship in a bloody coup, a spaceship captain must fight his way back to power and take back his command!
Set in the nightmare universe of the 41st millennium, Planetkill is a collection of short stories on the theme of planetary destruction. These tales of total war are scribed by fan favourites such as Graham McNeill along with up and coming new talent to really get the adrenaline pumping. Brutal green-skinned orks, mysterious eldar and the deadly champions of the Chaos powers all seek to conquer the galaxy. The forces of the Immortal Emperor, the stalwart Imperial Guard and the superhuman Adeptus Astartes are the only defence against enslavement and slaughter. For in the grim darkness of the far future there is only war!
Captain Sicarius leads the Second Company of the Ultramarines to war against seemingly impossible odds in defence of the world of Black Reach. In the dark future of the 41st millennium, the Imperium fights a desperate battle for mankind's survival amongst the stars. Foremost among its protectors are the Space Marines, genetically engineered superhumans trained to be the ultimate warriors. And of all the Space Marines, it is the noble and courageous Ultramarines who best embody this warrior ideal. When the planet of Black Reach is invaded by a mighty ork horde, the Ultramarines must act fast - if the greenskins gain a foothold in the system, then they will surely spread and threaten the enitre sector. As the Ultramarines attack in all their righteous fury, the scene is set for an epic battle: one hundred Space Marines versus fifty thousand orks!
A zombie plague blights the ice world of Skorbad, a planet that is ravaged by war. A heroic band of Space Wolves are sent in to break the deadlock, but these are not just any sons of Leman Russ - that are thunderwolf riders, an ancient brotherhood, warriors of myth and legends. During the hunt for the corrupted propagators of the plague, one of the Space Wolves succumbs to the wulfen curse. Suddenly it isn't just zombies that these feral heroes face in the darkness. Amid the ruinds of Skorbad, the Space Wolves must save their fallen brother before a much more horrifying truth is revealed. Running Time :75 Minutes. Read by Toby Longworth Directed by Jason Haigh-Ellery December 2009 ? Audiobook ? ISBN 9781844168484
Action-packed tie-in novel to the Dawn of War 2 computer game by THQ.
Inquisitor Bronislaw Czevak is a hunted man. Escaping from the Black Library of the eldar, Czevak steals the Atlas Infernal - a living map of the Webway. With this fabled artefact and his supreme intellect, Czevak foils the predations of the Harlequins sent to apprehend him and thwarts his enemies within the Inquisition who want to kill him. Czevak's deadliest foe, however, is Ahriman - arch-sorcerer of the Thousand Sons. He desires the knowledge within the Black Library, knowledge that can exalt him to godhood, and is willing to destroy the inquisitor to obtain it. A desperate chase that will bend the fabric of reality ensues, where Czevak's only hope of survival is to outwit the chosen of Tzeentch, Lord of Chaos and Architect of Fate. Failure is unconscionable, the very cost to the Imperium unimaginable. Read it because Inquisitor Czevak's been kicking around in rulebooks and codexes for decades – and now he has an entire novel. Rob Sanders' twisted imagination runs riot and the result is a unique and fascinating story.
The Sabbat Worlds Crusade has moved on from Verghast after the apocalyptic events of Necropolis, leaving a shattered world in its wake. An influx of Imperial servants come to rebuild the infrastructure, Zale Linder among them. But something is wrong - the person who summoned him to Verghast doesn't seem to exist. As Linder investigates, he is drawn into a web of secrets and lies where nothing is as it seems and no-one can be trusted. Read it because It's Warhammer 40,000 noir, a dark little mystery tale where nothing is quite as it seems.
Meh'Lindi, the foremost assassin of the Callidus temple, is tasked with the most demanding mission of her career - to infiltrate a genestealer cult disguised as one of the monstrous four-armed hybrids and destroy them from within. As she adopts the mindset of a alien-influenced cultist, Meh'Lindi starts to worry that she may lose herself and, even worse, fail in her mission and doom a world to destruction... Read it because Callidus Assassin Meh'Lindi is sent on her most dangerous and demanding mission: to infiltrate and destroy a cult of monstrous genestealer hybrids.
Of all the enemies Warmaster Honsou has made in his artificially prolonged lifetime, one stands above all others - Uriel Ventris. Honsou's hatred for the Ultramarine captain burns so brightly that he will stop at nothing to extract his revenge, even attempting the nigh on impossible task of capturing the most heavily defended of the Ultramarines star forts, one that holds a secret at its very core.
As the Iron Warriors fall upon the world of Calth, Soltarn Vull Bronn is tasked with an important mission by the warsmith, one that could decide the result of the entire war.
Calth has been saved and the Iron Warriors defeated, but rumours spread of a vicious beast haunting the tunnel-cities, a beast that may still have the power to destroy the world. The Ultramarines investigate, and find that the truth is far worse than they could possibly have imagined…
These are the sagas of the Great Wolves, the Lords of Fenris and the Champions of Asaheim. Heed their legends and be ready for the charge of the Rout! Vlka Fenryka!
A short story collection about Chaos Space Marines Even among the superhuman warriors of the Adeptus Astartes, there are those who turn their backs on their brothers. An all-new collection of short stories from the 41st Millennium.
On a world besieged by the forces of Chaos, the Emperors Children and the World Eaters are forced into an uneasy alliance when the bodies of the fallen start to go missing... Under siege from Chaos Space Marines of the Emperors Children, survival for the world of Vardask looks bleak. Matters worsen with the arrival of the World Eaters of Khorne, but when the Champions of Slaanesh are slowly murdered in mysterious circumstances the enmity of the rival warbands threatens to turn them on one another on a scale not seen since the aftermath of the Horus Heresy. Are there no depths to which the scions of Fulgrim will not stop in pursuit of true perfection?
The Blood Angel once known as Calistarius is no more. In his stead lingers a remnant of that proud scion of Sanguinius. He is a wraith, a dark tale to chill blood, an inscrutable enigma. He is Mephiston, Lord of Death. As Chief Librarian of the Blood Angels Chapter, his powers are formidable, his legend terrifying. Powerful as he is, Mephiston is sorely tested when he descends with his brothers to Pallevon following a rumour about their slain primarch. But there are secrets on this world, secrets that will shake the fabric of everything Mephiston is and challenge his understanding of the darkness lurking within him... Read it because Mephiston represents hope for the Blood Angels Chapter: the only warrior to face the Black Rage and emerge from the other side. At the same time, he is a terrifying figure, the very embodiment of death. Perhaps no character better represents the twin aspects of the Blood Angels than Mephiston.
On the nightmare world of Krieg, the elite Death Korps practise their killing arts against the only enemy they have available: those among the population unsuitable to join the regiments of the Imperial Guard. In the midst of a live-fire exercise, one of these human targets disobeys orders and follows the trail of a mysterious alien beast, one that could spell doom for all of Krieg if it is not stopped... Read it because It gives new life to the faceless Death Korps of Krieg as we see them through the eyes of one who just isn’t making the grade in this warrior elite – but whose failure might just be their salvation.
At the heart of a rift in space and time awaits a monster from the darkest imaginings of man, a daemonic being of immense power and evil. A lone Grey Knight, Brother Istafel, is sent on a desperate and suicidal mission to banish this dark entity. But as he approaches the Crucible rift, he realises that all is not as it seems... Why was he sent on this mission? What is the purpose? And do his masters expect him to survive? Read it because It shows the total focus and amazing self-sacrifice of your average Grey Knight, along with the dark truth behind the names that the sons of Titan carry with them.
With the war on Carnac lost and necron armies marching upon the world spirit, spiritseer Nestra Orphiel summons an army of long-dead Alaitocii to hold the enemy off while the exodites of Carnac evacuate. Kael Ra, the Prince Ecliptic and long-dead hero of the craftworld, takes to a mighty Wraithlord to lead a host of the dead. As the spirit warriors clash with the numberless hordes of the necrons, the final fate of Carnac hangs in the balance. Read it because The concluding part of The Carnac Campaign, also available in The Eldar Collection.
Indiscriminate in their destruction, the tyranid host consumes all in its path, sparing nothing and brooking no parley. The exodite world of Ephraeleon will be the next to fall, its people unprepared and undefended, but for Eldar Ranger Una Belphoebe the fate of the planet means nothing compared to the love of her prince. With the chitinous horde already descending on the jungles of Ephraeleon has her desperate rescue come too late? Read it because The eldar aren't the most compassionate of aliens at the best of times, but with their entire race facing extinction, one group of rangers is faced with a terrible decision: the death of a world or the extinction of their species. It's also one of the few times in Black Library's fiction where we get to explore one of the deadly dinosaur-infested exodite worlds of the ancient eldar empire.
Hunting for the Alpha Legionnaire Phocron has become an obsession for a Lord Inquisitor of the Emperor's Holy Ordos. Across almost a century, this servant of the Imperium has followed the traitor until finally tracking him down to a confrontation aboard his flagship where the true perfidy of the Alpha Legion is revealed. Read it because Originally published in Hammer and Bolter: Issue 10
Honoured Lieutenant Bannick finds himself back in command of a super-heavy Baneblade - one of the mightiest tanks in the Imperial arsenal. Together with the surviving members of the original Mars Triumphant crew, Meggan and Epperaliant, he is seconded to an Inquisitorial expedition on the ravaged planet of Agritha. Will they be able to set aside their personal differences long enough to face the threat of shadowy xenos raiders?
Deep in the jungles of Garbax World stands an idol of rust-streaked steel, a mighty effigy of the greatest of all gods, Mork (or is it Gork?). Worshipped by the local greenskins, under the guidance of Boss Grabskab, it is a mighty symbol of what it means to be an ork. Of course, it would be even more mighty if it worked… Grabskab is determined to fix the idol and conquer all the tribes of Garbax World. That’s what Stompas are for, after all…
A deadly threat lurks above the prison moon of Ixus IX... But what dwells on the surface of the airless planetoid may be deadlier still. As the Bloodlords Chaos Space Marines fall upon Ixus, intent upon slaughtering the prison inmates to fuel the hideous daemonic power of a Lord of Skulls and bring glory to the Blood God, they find a very different foe, one with no flesh to rend or blood to spill...
As war rages across an airless moon, the occupants of a high security prison situated upon that forbidding planetoid stage a daring jailbreak. Drax - a fomer Imperial Guard tank driver turned psychopathic killer - joins forces with guards and fellow prisoners alike to evade the ancient menace of the necrons and escape from the facility - but with the metal monstrosities battling Space Marines on the surface of the moon, can any of them escape unscathed?
When a Deathwatch mission goes awry, a kill-team led by Techmarine Zaeus are forced into a rapid and desperate exfiltration. Their captain, Polino, is badly injured. When they find their transport destroyed, its pilot dead, they know they are in trouble. Hope lies in the chance discovery of a communication from another Adeptus Astartes force on the world and the promise of reinforcement. As his brothers try to hold out against murderous alien kroot, Zaeus goes on alone to find the source of the message and bring help before it's too late.
NURGLE'S GIFT On a world wracked by plague, new arrivals bring hope to the beleaguered populace. When the Sky Warriors emerge from the venomous mist, they come with promises of salvation from the ailments that blight the people. But a sacrifice will be required' Will the price be too high, or will the villagers be willing to give up one of their own to the tainted Space Marines? THE TALLYMAN Stranded above a daemon world in the heart of the Eye of Terror, Marduk and the 34th Host of the Word Bearers venture onto the tainted planet in search of missing legionaries. But when they encounter the daemonic servant of the Plague God known as the Tallyman, they realise that their desire to save their brothers may doom them all'
The legacy of the Wolves of Fenris is long and storied, from the days ten millennia past when their primarch Leman Russ led them in reclaiming the galaxy for mankind, to now, as they strive to hold the Allfather’s realm together in the face of traitors, daemons and aliens. Noble and honourable warriors, the Space Wolves constantly struggle with the savage spirit that lurks within, the threat of the barbaric Wulfen that haunts their souls.