It is the manifest destiny of the Tau Empire to rule the stars. Guided by the principle of the Greater Good and driven by the orders of the mysterious ethereals, they conquer worlds, by words or force, and defend them by the might of the fire caste, noble warriors armed with advanced weaponry and powerful battlesuits. 'Shas'o' contains ten tales of the Tau Empire at war, featuring mighty battlesuits battling Imperial tanks, fire warrior snipers duelling with Space Marines and stories of some of the tau's greatest heroes, including Farsight, Shadowsun and Aun'Shi. Read it because Get all sorts of insights into the way the tau Fire Caste wage war. Embittered snipers, tank-busting battlesuits, and some of the greatest heroes of the Empire all get their time in the spotlight. And there's a brand new story with more twists and turns than a rollercoaster that will have you wondering just what the infamous Commander Farsight is up to...
The Raven Guard are Space Marines like no other. The sons of Corax fight their battles with stealth and speed rather than fury and flame. As shadows of death, they appear behind enemy lines and strike without mercy or restraint. Chaos engulfs the Sargassion Reach, and Captain Koryn's Raven Guard lead the fight against the pestilent forces of Nurgle. But they are not alone, the Brazen Minotaurs – led by the headstrong Captain Daed – aiding them in their mission. Can the two Chapters bring their wildly different tactics together to defeat the foe and save the Sargassion Reach from damnation? Read it because It gets into the heads of the Raven Guard like never before – and contrasts their sneaky, shadow-shrouded tactics with the bull-headed Brazen Minotaurs, especially in the novella 'The Unkindness of Ravens'. where both Chapters need to do their thing if they're going to break open a Chaos fortress and annihilate the gooey centre (literally: it's full of Nurgle worshippers and they tend to ooze...).
Captain Uriel Ventris and his battle-brothers descend on the world of Sycorax to cleanse it of the ork menace that has plagued it for centuries. But when the battle goes awry and all contact is lost with his fellow captain, Fabian, Ventris and his warriors are pushed into a fighting retreat. As the greenskins slowly overrun the Ultramarines positions, hope of survival rests on Mount Shokereth. But a mystery surrounds this ancient edifice, a secret lain dormant for millennia. Read it because Uriel Ventris returns! And in a way, this tale returns him to where he began in Nightbringer, as a new threat is revealed that may follow him into his future...
For ten thousand years, the massed armies of the Astra Militarum have defended the Imperium from the multitudinous horrors that seek to overwhelm it. With guns and tanks, determination and courage, these human soldiers fight across a thousand war zones, in a war that has no ending. This anthology showcases some of the most famous regiments of the Astra Militarum along with their charismatic commanders, heroes such as Commissar Yarrick and Colonel 'Iron Hand' Straken. Read it because Commissar Yarrick, Colonel Straken and Lord Castellan Creed take centre stage in eight tales of the ordinary men and women of the Imperium's armies - including a trilogy of tales featuring Creed and his Cadian Eighth, leading up to the Battle of Tyrok Fields, where the general took command and forged his legend. See exactly what he did to earn the title of Lord Castellan as he saves Cadia from disaster and ruin.
Newly escaped from Commorragh, Krom and his men are reunited with Ulrik and the rest of the Space Wolves. Temporarily joining forces with the Dark Angels, the Space Wolves land on a hive world to seek a renegade Space Marine who could hold a clue as to the current whereabouts of their missing Chapter Master, Logan Grimnar. But in the depths of a corrupt cathedral, the Space Marines discover foes both mighty and unexpected. Will the fragile alliance between their two Chapters endure? Read it because It's always fun seeing the Space Wolves and Dark Angels together, and when they're both desperate and keeping secrets, the stakes are higher than ever and the tension is deadly...
Having tracked down the renegade Space Marine being hunted by the Dark Angels, Ulrik the Slayer is faced with a sickening dilemma: he must either fulfill his oath and hand the traitor over to the First Legion, or risk the Chaos Space Marine's manipulations in the hope of learning the whereabouts of the missing Logan Grimnar. Ulrik's choice leads him to yet another disturbing revelation – the Thousand Sons are on the brink of completing a terrible ritual, and only the Space Wolves can stop them. Read it because The epic saga draws close to its conclusion as the true architects of the Space Wolves' woes are uncovered, and Ulrik the Slater heads for a showdown that he may not survive.
Ulrik the Slayer and Krom Dragongaze have traced the missing Logan Grimnar to a planet within the Eye of Terror. Beset by Chaos forces and the twisted landscape of the world, the Space Wolves must overcome their own doubts in order to reach their destination. But when they do, they are faced with an enemy so powerful it seems the quest to find the Great Wolf may have been in vain... until aid comes from a wholly unexpected quarter. Read it because It's the final part and the final battle for the fate of the Space Wolves. All the threads from the series tie together in a final apocalytic showdown.
A Great Hunt is over and the Space Wolves gather in the Fang to celebrate their victories and tell tall tales of their exploits. But one company has failed to return: that of the Great Wolf, Logan Grimnar. News of his death sends the Chapter on the hunt for the truth, with Ulrik the Slayer at their head. As they fight their way across the galaxy in search of their lord, the Space Wolves find a threat to the future of the Chapter itself. Read it because It's an epic tale that gets to the heart of who the Space Wolves are. See Ulrik the Slayer and Krom Dragongaze in action for the first time in Black Library fiction as the action takes them from tau-held worlds to the fighting pits of Commorragh and into the Eye of Terror itself, where the Space Wolves will once again face their oldest foes...